Veli’s Portfolio and Personal Blog
Poll about the motorcycle mod
OK, here is the deal. The deadline for Project Valhalla alpha is getting more near every day. I am fairly confident PV will ready for alpha testing then, since we only have 2 quests that need to be scripted left before it.
After alpha of PV, I will take some time to look at the Motorcycle mod I made earlier. Since I will have limited time to work on it, I would like to hear your opinnion about what you consider to be the most important features to implement. Here is the poll:
You can choose upto 2 features that you would like to see in the upcoming version. If I missed a feature that you would like to add to the poll, please drop me a comment here at my blog, so I can add it (I’ll only add the features from the comments on the blog, since it is much easier for me to keep track of them there).
| Print article | This entry was posted by Veli on 24/02/2009 at 17:20, and is filed under Fallout 3 Modding. Follow any responses to this post through RSS 2.0. You can leave a response or trackback from your own site. |

about 1 year ago
Nice mod
about 1 year ago
Of all the fallout mods, this is probably the most needed. Get working sunny boy.
about 11 months ago
Astounding!
As soon as I saw a wrecked motorcycle, and all the parts lying around, and had this huge collection of flamer fuel and batteries, and had 100 repair skill and a whole houseful of tools, and had just quit Oblivion, I said to myself, “why OF COURSE I’ll be able to ride this here motorcycle!”
Imagine my disappointment.
Looking forward to this, man. I just hope that eventually we’ll be able to be wandering the wastes, see any old static cycle, and make it go. Or maybe scrap it for parts and fuel.
Might need to tinker some of the world so that most of the road is passable.
Definitely like the idea of ragdolling and taking damage in a crash, and making it handle a little bit more sanely.
I wonder if you could steal the sound from a hovering robot?