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	<title>Veli.ws &#187; My Projects</title>
	<atom:link href="http://veli.ws/category/my-projects/feed/" rel="self" type="application/rss+xml" />
	<link>http://veli.ws</link>
	<description>Veli&#039;s Portfolio and Personal Blog</description>
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		<title>7-bit Pirates Released for iPad and iPhone</title>
		<link>http://veli.ws/2011/05/7-bit-pirates-released-for-ipad-and-iphone/</link>
		<comments>http://veli.ws/2011/05/7-bit-pirates-released-for-ipad-and-iphone/#comments</comments>
		<pubDate>Fri, 20 May 2011 09:52:42 +0000</pubDate>
		<dc:creator>Veli</dc:creator>
				<category><![CDATA[My Projects]]></category>
		<category><![CDATA[Unity3D]]></category>

		<guid isPermaLink="false">http://veli.ws/?p=509</guid>
		<description><![CDATA[Get it from the AppStore]]></description>
			<content:encoded><![CDATA[<p><a href="http://itunes.apple.com/us/app/7-bit-pirates/id434570332?mt=8&amp;ls=1">Get it from the AppStore</a></p>
<p><a href="http://veli.ws/wp-content/uploads/2011/05/Screenshot4.png"><img class="alignleft size-medium wp-image-510" title="Screenshot4" src="http://veli.ws/wp-content/uploads/2011/05/Screenshot4-300x225.png" alt="" width="270" height="203" /></a><a href="http://veli.ws/wp-content/uploads/2011/05/Screenshot2.png"><img class="alignleft size-medium wp-image-511" title="Screenshot2" src="http://veli.ws/wp-content/uploads/2011/05/Screenshot2-300x225.png" alt="" width="270" height="203" /></a></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Avaruus: Testing stuff out</title>
		<link>http://veli.ws/2010/08/avaruus-testing-stuff-out/</link>
		<comments>http://veli.ws/2010/08/avaruus-testing-stuff-out/#comments</comments>
		<pubDate>Sat, 28 Aug 2010 18:20:32 +0000</pubDate>
		<dc:creator>Veli</dc:creator>
				<category><![CDATA[3D Artwork]]></category>
		<category><![CDATA[My Projects]]></category>
		<category><![CDATA[Unity3D]]></category>

		<guid isPermaLink="false">http://veli.ws/?p=435</guid>
		<description><![CDATA[I&#8217;ve been on a bit of a break from my main project, 7-bit Pirates. Just taking a bit of distance to it and avoiding nervous breakdown. Here is something little I&#8217;ve been working on mostly on weekends. I mainly just wanted to test the new features of Untiy 3 so I made the hangar in]]></description>
			<content:encoded><![CDATA[<p><object width="600" height="475"><param name="movie" value="http://www.youtube.com/v/SiJ_w0jZi8E?fs=1&amp;hl=fi_FI&amp;rel=0&amp;color1=0x5d1719&amp;color2=0xcd311b&amp;hd=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/SiJ_w0jZi8E?fs=1&amp;hl=fi_FI&amp;rel=0&amp;color1=0x5d1719&amp;color2=0xcd311b&amp;hd=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="600" height="475"></embed></object></p>
<p>I&#8217;ve been on a bit of a break from my main project, <a href="http://7-bitpirates.com/">7-bit Pirates</a>. Just taking a bit of distance to it and avoiding nervous breakdown.</p>
<p>Here is something little I&#8217;ve been working on mostly on weekends. I mainly just wanted to test the new features of Untiy 3 so I made the hangar in about 2 weekends. I made the ship building script today and it took about 6 hours to get it right.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>7-bit Pirates</title>
		<link>http://veli.ws/2010/08/7-bit-pirates/</link>
		<comments>http://veli.ws/2010/08/7-bit-pirates/#comments</comments>
		<pubDate>Mon, 02 Aug 2010 10:56:21 +0000</pubDate>
		<dc:creator>Veli</dc:creator>
				<category><![CDATA[My Projects]]></category>
		<category><![CDATA[Unity3D]]></category>
		<category><![CDATA[7-bit Pirates]]></category>
		<category><![CDATA[Unity]]></category>

		<guid isPermaLink="false">http://veli.ws/?p=426</guid>
		<description><![CDATA[7-bit Pirates is a game that I&#8217;ve been working on for bit over 2 months now. I am the game designer and I&#8217;ve also done most of the coding for the game. Here is a (bit outdated) video of the game: Here is some pictures from the latest build:]]></description>
			<content:encoded><![CDATA[<p>7-bit Pirates is a game that I&#8217;ve been working on for bit over 2 months now. I am the game designer and I&#8217;ve also done most of the coding for the game.</p>
<p>Here is a (bit outdated) video of the game:<br />
<object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="600" height="475" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/KSMCZztO51M&amp;hl=fi_FI&amp;fs=1?rel=0" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="600" height="475" src="http://www.youtube.com/v/KSMCZztO51M&amp;hl=fi_FI&amp;fs=1?rel=0" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p>Here is some pictures from the latest build:</p>
<p><a href="http://veli.ws/wp-content/uploads/2010/08/ShipShop.jpg"><img class="alignleft size-medium wp-image-425" title="ShipShop" src="http://veli.ws/wp-content/uploads/2010/08/ShipShop-300x231.jpg" alt="" width="270" height="208" /></a><a href="http://veli.ws/wp-content/uploads/2010/08/Island.jpg"><img class="alignleft size-medium wp-image-424" title="Island" src="http://veli.ws/wp-content/uploads/2010/08/Island-300x231.jpg" alt="" width="270" height="208" /></a></p>
]]></content:encoded>
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		<slash:comments>2</slash:comments>
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		<title>&#8220;Pay what you want&#8221; for Forklift Hazard in June 2010!</title>
		<link>http://veli.ws/2010/05/pay-what-you-want-for-forklift-hazard-in-june-2010/</link>
		<comments>http://veli.ws/2010/05/pay-what-you-want-for-forklift-hazard-in-june-2010/#comments</comments>
		<pubDate>Mon, 31 May 2010 16:35:36 +0000</pubDate>
		<dc:creator>Veli</dc:creator>
				<category><![CDATA[My Projects]]></category>
		<category><![CDATA[Unity3D]]></category>
		<category><![CDATA[forklift hazard]]></category>

		<guid isPermaLink="false">http://veli.ws/2010/05/pay-what-you-want-for-forklift-hazard-in-june-2010/</guid>
		<description><![CDATA[Well, sort of a &#8220;pay what you want&#8221;. Since I AppStore doesn&#8217;t have a such feature, I needed to fiddle around with the prices a bit. For June 2010, the price of Forklift Hazard at Apple&#8217;s AppStore will change daily: After that, the price drops back to free and the whole thing starts again. If]]></description>
			<content:encoded><![CDATA[<p><img class="size-full wp-image-103 alignnone" style="margin: 10px;" title="ForkliftHazard-PayWhatYouWant" src="http://veepeli.fi/wp-content/uploads/2010/05/ForkliftHazard-PayWhatYouWant.png" alt="" width="603" height="117" /></p>
<p style="padding-left: 30px;">Well, sort of a &#8220;pay what you want&#8221;. Since I AppStore doesn&#8217;t have a such feature, I needed to fiddle around with the prices a bit.</p>
<p style="padding-left: 30px;">For June 2010, the price of <a href="http://veli.ws/2009/12/forklift-hazard-iphone/">Forklift Hazard</a> at Apple&#8217;s AppStore will change daily:</p>
<p style="padding-left: 30px;"><img class="alignnone" style="margin-right: 10px; margin-left: 10px;" src="http://veepeli.fi/wp-content/uploads/2010/05/Prices-ForkliftHazard2.jpg" alt="Prices" width="558" height="230" /></p>
<p style="padding-left: 30px;">After that, the price drops back to free and the whole thing starts again.</p>
<p style="padding-left: 30px;">If you want to get the game for free, get it on a Monday. If you want to <strong>support</strong> the maker of the game, buy it on a later weekday.</p>
<p style="padding-left: 30px;">Here&#8217;s the link to Appstore:</p>
<p style="text-align: center;"><a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=339393525&amp;mt=8"><img class="aligncenter" title="Available on the App Store" src="http://veepeli.fi/wp-content/uploads/2009/12/App_Store_Badge_EN_Cropped.png" alt="Forklift Hazard in AppStore" width="302" height="104" /></a></p>
<p style="padding-left: 30px;">Thanks in advance!</p>
<p style="padding-left: 30px;">PS. If the price on the app store is not what&#8217;s listed in the table above, just wait a bit. Sometimes the AppStore doesn&#8217;t know the day has changed yet or it just hasn&#8217;t had time to update.</p>
<p style="padding-left: 30px;">PSS. Feel feel to post this to your twitter, facebook or otherwise share  it with your friends and family <img src='http://veli.ws/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
]]></content:encoded>
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		<title>Forklift Hazard for iPhone is out!</title>
		<link>http://veli.ws/2009/12/forklift-hazard-iphone/</link>
		<comments>http://veli.ws/2009/12/forklift-hazard-iphone/#comments</comments>
		<pubDate>Wed, 02 Dec 2009 11:46:27 +0000</pubDate>
		<dc:creator>Veli</dc:creator>
				<category><![CDATA[My Projects]]></category>
		<category><![CDATA[Unity3D]]></category>
		<category><![CDATA[forklift hazard]]></category>
		<category><![CDATA[Unity]]></category>

		<guid isPermaLink="false">http://veli.ws/?p=366</guid>
		<description><![CDATA[New and improved version of Forklift Hazard hit the App Store today. The iPhone version has many new features and improvements New and improved forklift! Awesome tilt controls for the camera Remade scores system (instead of competing against each other with milliseconds, you know how well you compare against other players world wide). New levels]]></description>
			<content:encoded><![CDATA[<p><a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=339393525&amp;mt=8"><img class="alignright" style="margin: 10px;" title="Available on the App Store" src="http://veepeli.fi/wp-content/uploads/2009/12/App_Store_Badge_EN_Cropped.png" alt="" width="242" height="83" /></a>New and improved version of Forklift Hazard hit the App Store today. The iPhone version has many new features and improvements</p>
<ul>
<li>New and improved forklift!</li>
<li>Awesome tilt controls for the camera</li>
<li>Remade scores system (instead of competing against each other with milliseconds, you know how well you compare against other players world wide).</li>
<li>New levels</li>
</ul>
<p>And of course all the goodies of the earlier version (realtime physics, great gameplay and <strong>the Mole</strong>). Here is some pictures of the new version:</p>

<a href='http://veli.ws/2009/12/forklift-hazard-iphone/promo1/' title='promo1'><img width="150" height="150" src="http://veli.ws/wp-content/uploads/2009/12/promo1-150x150.jpg" class="attachment-thumbnail" alt="promo1" title="promo1" /></a>
<a href='http://veli.ws/2009/12/forklift-hazard-iphone/untitled-5/' title='Untitled-5'><img width="150" height="150" src="http://veli.ws/wp-content/uploads/2009/12/Untitled-5-150x150.jpg" class="attachment-thumbnail" alt="Untitled-5" title="Untitled-5" /></a>
<a href='http://veli.ws/2009/12/forklift-hazard-iphone/untitled-4/' title='Untitled-4'><img width="150" height="150" src="http://veli.ws/wp-content/uploads/2009/12/Untitled-4-150x150.jpg" class="attachment-thumbnail" alt="Untitled-4" title="Untitled-4" /></a>
<a href='http://veli.ws/2009/12/forklift-hazard-iphone/untitled-3/' title='Untitled-3'><img width="150" height="150" src="http://veli.ws/wp-content/uploads/2009/12/Untitled-3-150x150.jpg" class="attachment-thumbnail" alt="Untitled-3" title="Untitled-3" /></a>
<a href='http://veli.ws/2009/12/forklift-hazard-iphone/untitled-2/' title='Untitled-2'><img width="150" height="150" src="http://veli.ws/wp-content/uploads/2009/12/Untitled-2-150x150.jpg" class="attachment-thumbnail" alt="Untitled-2" title="Untitled-2" /></a>
<a href='http://veli.ws/2009/12/forklift-hazard-iphone/untitled-1/' title='Untitled-1'><img width="150" height="150" src="http://veli.ws/wp-content/uploads/2009/12/Untitled-1-150x150.jpg" class="attachment-thumbnail" alt="Untitled-1" title="Untitled-1" /></a>

<p style="text-align: center; font-size= 32px;"><a style="text-align: center; font-size= 32px;" href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=339393525&amp;mt=8"></a><a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=339393525&amp;mt=8"><img class="aligncenter" title="Available" src="http://veli.ws/wp-content/uploads/2009/12/App_Store_Badge_EN.png" alt="" width="400" height="200" /></a></p>
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		<slash:comments>2</slash:comments>
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		<title>Project Valhalla Postmortem Part 1</title>
		<link>http://veli.ws/2009/11/project-valhalla-postmortem-part-1/</link>
		<comments>http://veli.ws/2009/11/project-valhalla-postmortem-part-1/#comments</comments>
		<pubDate>Wed, 25 Nov 2009 16:20:49 +0000</pubDate>
		<dc:creator>Veli</dc:creator>
				<category><![CDATA[Fallout 3 Modding]]></category>
		<category><![CDATA[My Projects]]></category>
		<category><![CDATA[Project Valhalla]]></category>

		<guid isPermaLink="false">http://veli.ws/?p=267</guid>
		<description><![CDATA[Well, I think it&#8217;s time for me to pull the plug on this project. At least on my own behalf. I think I should take a moment to look back and write something down about this project. Game developers usually write up post mortems for their games so I think I&#8217;ll take a shot on]]></description>
			<content:encoded><![CDATA[<div id="attachment_276" class="wp-caption alignnone" style="width: 624px"><a href="http://veli.ws/wp-content/uploads/2009/11/6078-4-1241281944.jpg"><img class="size-large wp-image-276 " title="6078-4-1241281944" src="http://veli.ws/wp-content/uploads/2009/11/6078-4-1241281944-1024x640.jpg" alt="Sunsetting in Valhalla Expedition base camp" width="614" height="384" /></a><p class="wp-caption-text">Sun setting in Valhalla Expedition base camp</p></div>
<p>Well, I think it&#8217;s time for me to pull the plug on this project. At least on my own behalf. I think I should take a moment to look back and write something down about this project. Game developers usually write up post mortems for their games so I think I&#8217;ll take a shot on that even though our project was a mod (but large enough to be a expansion itself).</p>
<h3><span id="more-267"></span>Starting out</h3>
<p>I started modding out of sheer boredom. I had some plans on various mods for various games (like making a mod for <a href="http://www.thewitcher.com/">The Witcher</a> based on the <a href="http://www.youtube.com/watch?v=si8IqpZc8Fo">Finnish horror movie Sauna</a>). Fallout 3 won as a platform mainly because of the nostalgia it gave me and because it was still quite fresh (I started planning the mod even before the game came out).</p>
<p>The aim of the mod was to add Europeans, mainly northerners, to the Fallout lore. I created the basic structure of the plot, wrote it down and posted it on some forums with some basic ToDo lists in hopes to form a team. That didn&#8217;t work out too well since most of the topics just turned into flame wars about how I was contaminating the fallout lore with filthy European influences <img src='http://veli.ws/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' /> </p>
<p>Also, generally people are not too interested in helping out someone with just an idea. They want to know that you could pull off the project by yourself if necessary. People want to be sure that there is something in it for them before they&#8217;ll sacrifice their time to help you.  <strong>That taught me very well that ideas aren&#8217;t worth anything unless you can implement them.</strong> That&#8217;s the main thing I want to say to all starting out modders and game makers. No one will finish your project for you, so don&#8217;t go looking for a team unless you are ready to do all the heavy lifting yourself.</p>
<h3><!--more-->Another attempt</h3>
<p>After failing early on to gather a team, I tried a different strategy. The aim of this strategy was still to find a team to help me with the project but my method was quite different. I decided that the best way to attract attention to the project would be to prove others (and myself also) that I could pull it off. Fallout modding that time was still quite premature (the GECK wasn&#8217;t even released yet) and the community was craving for new weapons to the game. So, armed with a copy of Blender and Fallout Mod Manager (basically a hex editor at the time) I started making my own weapon mod, the <strong>Valhalla Rifle.</strong></p>
<div id="attachment_290" class="wp-caption alignleft" style="width: 310px"><a href="http://veli.ws/wp-content/uploads/2009/11/439-4-1226773020.jpg"><img class="size-medium wp-image-290" title="439-4-1226773020" src="http://veli.ws/wp-content/uploads/2009/11/439-4-1226773020-300x168.jpg" alt="Render of the Valhalla Rifle" width="300" height="168" /></a><p class="wp-caption-text">Render of the Valhalla Rifle</p></div>
<div id="attachment_287" class="wp-caption alignleft" style="width: 310px"><a href="http://veli.ws/wp-content/uploads/2009/11/439-1-1227123364.jpg"><img class="size-medium wp-image-287  " title="439-1-1227123364" src="http://veli.ws/wp-content/uploads/2009/11/439-1-1227123364-300x187.jpg" alt="Rifle in game" width="300" height="168" /></a><p class="wp-caption-text">Rifle in game</p></div>
<p>The rifle is inspired by the Finnish SAKO TRG sniper rifle, but not a direct clone. This mod was one of the first unique weapon mods in FO3 and it became quite popular (you can spot it in many Fallout 3 related youtube videos for example and almost all fan-made weapon packs for the game). One of the videos I made about this rifle was actually featured on YouTube&#8217;s .</p>
<p>Through the rifle&#8217;s popularity I started recruiting people for my larger mod project. I managed to get quite a crowd together but in the end only a few were really interested in doing some actual work on the mod. There were however a few people who were genuinely interested in the project from the start. This group later became the coreteam of the mod:</p>
<ul>
<li>Istvan, pretty much wrote all of the dialogues in the mod and helped me to fill in the spots with the background story</li>
<li>Illyism, crazy scriptkiddie <img src='http://veli.ws/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' /> </li>
<li>KrazyKommy, GECK editing and QA .</li>
<li>Erki, our star voice actor</li>
</ul>
<p>We also had numerous of other contributors and if you&#8217;re interested you can check the full list <a href="http://project-valhalla.org/Credits" target="_blank">here</a>.</p>
<p>In the next part I will write about the planning process and early phases of development. <strong>To be continued</strong>&#8230;</p>
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		<slash:comments>2</slash:comments>
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		<title>AoCFinland.net &#8211; Finnish Age of Conan community</title>
		<link>http://veli.ws/2009/10/aocfinland-net-finnish-age-of-conan-community/</link>
		<comments>http://veli.ws/2009/10/aocfinland-net-finnish-age-of-conan-community/#comments</comments>
		<pubDate>Sun, 25 Oct 2009 20:17:22 +0000</pubDate>
		<dc:creator>Veli</dc:creator>
				<category><![CDATA[My Projects]]></category>

		<guid isPermaLink="false">http://veli.ws/?p=339</guid>
		<description><![CDATA[Back in 2007 I got bored with World of Warcraft and started looking for something new to play. I found out about this nice looking and brutal MMO called Age of Conan made by the Norwegian company Funcom. The game hadn&#8217;t come out yet but it was looking very very promising. I decided to quit]]></description>
			<content:encoded><![CDATA[<p>Back in 2007 I got bored with World of Warcraft and started looking for something new to play. I found out about this nice looking and brutal MMO called Age of Conan made by the Norwegian company Funcom. The game hadn&#8217;t come out yet but it was looking very very promising. I decided to quit WoW and commit the spare time that I then had to create a Finnish community around the game.</p>
<p><a href="http://veli.ws/wp-content/uploads/2009/11/hedu.png"><img class="alignnone size-full wp-image-340" title="hedu" src="http://veli.ws/wp-content/uploads/2009/11/hedu.png" alt="hedu" width="617" height="79" /></a></p>
<p>Yup. That was the logo of the site. I really enjoyed working on it and the site grew everyday with about 10 new users. The community site included news, wiki, forum and later even an e-commerce sections. Forums, of course, where the most lively part of the site.</p>
<p>Hosting and creating the site allowed me to update my HTML, PHP and graphical design skills. I gained so much knowledge about these technologies that I was actually able to get a job at the company that was running the servers for the site. Even while working I continued to also work on the community site. During that time the site went through numerous revisions and improvements.</p>
<p><strong>E-commerce</strong></p>
<div id="attachment_344" class="wp-caption alignleft" style="width: 310px"><a href="http://veli.ws/wp-content/uploads/2009/10/VeepeliVerkkokauppa.png"><img class="size-medium wp-image-344 " title="VeepeliVerkkokauppa" src="http://veli.ws/wp-content/uploads/2009/10/VeepeliVerkkokauppa-300x208.png" alt="VeepeliVerkkokauppa" width="300" height="208" /></a><p class="wp-caption-text">Veepeli Multimedia e-commerce site</p></div>
<p>About 6 months before the launch of AoC there were some demands from the community for an bulk order of the game for cheaper price. I asked around for discounts from retailers but they all were pretty hesitant to sell the games any cheaper. Some even gave me offers that didn&#8217;t undercut the cheapest pre-order prices at that time. That felt quite ridiculous.</p>
<p>I did some research on the subject and called some companies that import the game to Finland. Their prices were a lot more reasonable but they only sold the games to other companies. I did some more research, ran couple of polls on the site and then decided to start my own company for this purpose.</p>
<p>The company&#8217;s name became Veepeli Multimedia. I threw together an e-commerce site to sell the games online (seen on the picture). I think it worked out quite well actually. I still remember the day prior to the launch when my living room was so full of the Collector&#8217;s Editions that it made moving around really difficult. Nevertheless, I got the all packed and posted on time. Didn&#8217;t even get any complaints <img src='http://veli.ws/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' /> </p>
<p>After the success with AoC I tried to sell some other games on the webshop as well. That didn&#8217;t work out so well, since I didn&#8217;t have a community for those specific games backing me up. Also, AoC as a MMO kinda flopped so there wasn&#8217;t much of a market for it&#8217;s gamecards.</p>
<p>In 2009 I decided to pull the plug on the site. There wasn&#8217;t really any visitors on the site except for the loyal search engine bots <img src='http://veli.ws/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  It was kinda sad to quit it, but I needed to move onto <a href="http://veli.ws/category/my-projects/">other projects of mine</a>. Nevertheless I think the project was a great success considering how much experience I gained while working on it.</p>
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		<title>Forklift Hazard is live! At last!</title>
		<link>http://veli.ws/2009/04/forklift-hazard-is-live-at-last/</link>
		<comments>http://veli.ws/2009/04/forklift-hazard-is-live-at-last/#comments</comments>
		<pubDate>Wed, 15 Apr 2009 19:26:44 +0000</pubDate>
		<dc:creator>Veli</dc:creator>
				<category><![CDATA[My Projects]]></category>
		<category><![CDATA[Unity3D]]></category>
		<category><![CDATA[Unity]]></category>

		<guid isPermaLink="false">http://veli.ws/?p=169</guid>
		<description><![CDATA[I got bored of waiting the portals to contact me so I decided to go ahead and post my game on some more friendlier portals. Here is some screenshots: You can play it at Wooglie! Oh and rate it there as well! Grrr&#8230;]]></description>
			<content:encoded><![CDATA[<p>I got bored of waiting the portals to contact me so I decided to go ahead and post my game on some more friendlier portals.</p>
<p style="text-align: center;">Here is some screenshots:</p>
<p style="text-align: center;"><a href="http://veli.ws/wp-content/uploads/2009/04/1.jpg"><img class="size-thumbnail wp-image-182 alignnone" title="1" src="http://veli.ws/wp-content/uploads/2009/04/1-150x150.jpg" alt="1" width="150" height="150" /></a><a href="http://veli.ws/wp-content/uploads/2009/04/3.jpg"><img class="size-thumbnail wp-image-172 alignnone" title="3" src="http://veli.ws/wp-content/uploads/2009/04/3-150x150.jpg" alt="3" width="150" height="150" /></a><a href="http://veli.ws/wp-content/uploads/2009/04/2.jpg"><img class="size-thumbnail wp-image-171 alignnone" title="2" src="http://veli.ws/wp-content/uploads/2009/04/2-150x150.jpg" alt="2" width="150" height="150" /></a><strong><strong><a href="http://veli.ws/wp-content/uploads/2009/04/4.jpg"><img class="size-thumbnail wp-image-173 alignnone" title="4" src="http://veli.ws/wp-content/uploads/2009/04/4-150x150.jpg" alt="4" width="150" height="150" /></a></strong></strong></p>
<p style="text-align: center; size:20px;"><a style="text-align: center; size:40px;" href="http://www.wooglie.com/playgame.php?gameID=16" target="_self">You can play it at Wooglie!</a></p>
<p style="text-align: center; size:20px;">Oh and rate it there as well! Grrr&#8230;</p>
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		<title>Zbrush and Zack!</title>
		<link>http://veli.ws/2009/04/zbrush-and-zack/</link>
		<comments>http://veli.ws/2009/04/zbrush-and-zack/#comments</comments>
		<pubDate>Sat, 11 Apr 2009 11:44:54 +0000</pubDate>
		<dc:creator>Veli</dc:creator>
				<category><![CDATA[3D Artwork]]></category>
		<category><![CDATA[My Projects]]></category>

		<guid isPermaLink="false">http://veli.ws/?p=126</guid>
		<description><![CDATA[Been quite busy lately, but I was finally able to get some time to train with Zbrush (thanks to eastern holidays). Here is the result for now: I have been looking at so many pictures of abs that my girlfriend prolly thinks I have become gay : ) The Zbrush interface is at first really]]></description>
			<content:encoded><![CDATA[<p>Been quite busy lately, but I was finally able to get some time to train with Zbrush (thanks to eastern holidays). Here is the result for now:</p>

<a href='http://veli.ws/2009/04/zbrush-and-zack/zack3/' title='zack3'><img width="150" height="150" src="http://veli.ws/wp-content/uploads/2009/04/zack3-150x150.jpg" class="attachment-thumbnail" alt="zack3" title="zack3" /></a>
<a href='http://veli.ws/2009/04/zbrush-and-zack/zack4/' title='zack4'><img width="150" height="150" src="http://veli.ws/wp-content/uploads/2009/04/zack4-150x150.jpg" class="attachment-thumbnail" alt="zack4" title="zack4" /></a>

<p>I have been looking at so many pictures of abs that my girlfriend prolly thinks I have become gay : )</p>
<p>The Zbrush interface is at first really like climbing a tree without hand or legs. But once you get used to it, it works out quite well. I will be posting updates when I make more progress.</p>
<p>Oh, and that character I am making will be hero for my upcoming Zombie Mayhem game. His working name is Zack ; )</p>
<p><strong>UPTADE 14.4.2009</strong></p>
<p>I did some more work on the arms and proportions. Check em out and feel free to give C&amp;C .</p>
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