Posts tagged Fallout 3
Poll about the motorcycle mod
Feb 24th
OK, here is the deal. The deadline for Project Valhalla alpha is getting more near every day. I am fairly confident PV will ready for alpha testing then, since we only have 2 quests that need to be scripted left before it.
After alpha of PV, I will take some time to look at the Motorcycle mod I made earlier. Since I will have limited time to work on it, I would like to hear your opinnion about what you consider to be the most important features to implement. Here is the poll:
You can choose upto 2 features that you would like to see in the upcoming version. If I missed a feature that you would like to add to the poll, please drop me a comment here at my blog, so I can add it (I’ll only add the features from the comments on the blog, since it is much easier for me to keep track of them there).
Sabaton Tribute Armor
Feb 18th
I said I’d make it and now I’ve made it. Here’s the pics:
The mod can be downloaded from Fallout3Nexus.
And if computer games are not you’re cup of tea, you can buy the real deal from here!
Pretty sweet huh?
Building cars for Fallout
Feb 12th
I really need to get a better movie editing tool than Windows Movie Maker : P
Well, I am not really building cars since I just used the model found at Tranquility Lane. But I spent a full day’s work on making the skeleton for the car, rigging the pieces to that skeleton and then another day trying to get it to work in game. It was a nice learning experience. I must write some ideas down before I forget em, hence I am writing this post. Please read on if you’re interested.
Slowmo Modding
Jan 27th
I must say that the modding scene for Fallout 3 has slowed down dramatically. Or atleast I think so.
I frequently idle on the channel #Fallout3Modding @ Quakenet. Couple months ago the discussion there was pretty vibrant. Everyone was asking “How I do this with the hex editor” or saying “Wow, I just got my first weapon to work ingame”. Everyone pretty much knew what the other people there were working on and helped each other out when they could. Nowadays I can pretty much fit the 24 hours worth of discussion on a single window. And most of the time that discussion is about something completely different than the channel name suggests.
Perhaps the discussion has just moved on to forums and wikis. But then again, I tend to read those daily aswell and there rarely is much that I’d really consider new or ground breaking. Some flamewars, some bumps on project topics and someone complaining about or looking for another nude mod. Forums also tend to turn more and more hostile as the time passes.
Are we already past the peak of Fallout 3 modding? I think its kinda sad if we are. Luckily there is not too many intereting games coming out on Q1, so I think that Fallout 3 modding might still have a chance with the upcoming DLC and all.
But enough rambling for now. Need to continue work on Project Valhalla. Perhaps it will spark a new life to the scene once complete.




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